The DragFeature control moves a feature with a drag of the mouse. Create a new control with the OpenLayers.Control.DragFeature constructor.
| OpenLayers. | The DragFeature control moves a feature with a drag of the mouse. | 
| Properties | |
| geometryTypes | {Array(String)} To restrict dragging to a limited set of geometry types, send a list of strings corresponding to the geometry class names. | 
| onStart | {Function} Define this function if you want to know when a drag starts. | 
| onDrag | {Function} Define this function if you want to know about each move of a feature. | 
| onComplete | {Function} Define this function if you want to know when a feature is done dragging. | 
| onEnter | {Function} Define this function if you want to know when the mouse goes over a feature and thereby makes this feature a candidate for dragging. | 
| onLeave | {Function} Define this function if you want to know when the mouse goes out of the feature that was dragged. | 
| documentDrag | {Boolean} If set to true, mouse dragging will continue even if the mouse cursor leaves the map viewport. | 
| Constructor | |
| OpenLayers. | Create a new control to drag features. | 
| Functions | |
| destroy | Take care of things that are not handled in superclass | 
| activate | Activate the control and the feature handler. | 
| deactivate | Deactivate the control and all handlers. | 
{Function} Define this function if you want to know when a drag starts. The function should expect to receive two arguments: the feature that is about to be dragged and the pixel location of the mouse.
| feature | {OpenLayers.Feature.Vector} The feature that is about to be dragged. | 
| pixel | {OpenLayers.Pixel} The pixel location of the mouse. | 
{Function} Define this function if you want to know about each move of a feature. The function should expect to receive two arguments: the feature that is being dragged and the pixel location of the mouse.
| feature | {OpenLayers.Feature.Vector} The feature that was dragged. | 
| pixel | {OpenLayers.Pixel} The pixel location of the mouse. | 
{Function} Define this function if you want to know when a feature is done dragging. The function should expect to receive two arguments: the feature that is being dragged and the pixel location of the mouse.
| feature | {OpenLayers.Feature.Vector} The feature that was dragged. | 
| pixel | {OpenLayers.Pixel} The pixel location of the mouse. | 
{Function} Define this function if you want to know when the mouse goes over a feature and thereby makes this feature a candidate for dragging.
| feature | {OpenLayers.Feature.Vector} The feature that is ready to be dragged. | 
{Function} Define this function if you want to know when the mouse goes out of the feature that was dragged.
| feature | {OpenLayers.Feature.Vector} The feature that was dragged. | 
Create a new control to drag features.
| layer | {OpenLayers.Layer.Vector} The layer containing features to be dragged. | 
| options | {Object} Optional object whose properties will be set on the control. | 
Take care of things that are not handled in superclass
destroy: function() 
Activate the control and the feature handler.
activate: function() 
Deactivate the control and all handlers.
deactivate: function()