This class represents a screen coordinate, in x and y coordinates
| OpenLayers. | This class represents a screen coordinate, in x and y coordinates | 
| Properties | |
| x | {Number} The x coordinate | 
| y | {Number} The y coordinate | 
| Constructor | |
| OpenLayers. | Create a new OpenLayers.Pixel instance | 
| Functions | |
| clone | Return a clone of this pixel object | 
| equals | Determine whether one pixel is equivalent to another | 
| distanceTo | Returns the distance to the pixel point passed in as a parameter. | 
| add | |
| offset | Parameters px - {<OpenLayers.Pixel>|Object} An OpenLayers.Pixel or an object with a ‘x’ and ‘y’ properties. | 
distanceTo:function( px ) 
Returns the distance to the pixel point passed in as a parameter.
| px | {OpenLayers.Pixel} | 
{Float} The pixel point passed in as parameter to calculate the distance to.
add:function( x, y ) 
| x | {Integer} | 
| y | {Integer} | 
{OpenLayers.Pixel} A new Pixel with this pixel’s x&y augmented by the values passed in.
offset:function( px ) 
Parameters px - {<OpenLayers.Pixel>|Object} An OpenLayers.Pixel or an object with a ‘x’ and ‘y’ properties.
{OpenLayers.Pixel} A new Pixel with this pixel’s x&y augmented by the x&y values of the pixel passed in.
Return a clone of this pixel object
clone:function() 
Determine whether one pixel is equivalent to another
equals:function( px ) 
Returns the distance to the pixel point passed in as a parameter.
distanceTo:function( px ) 
add:function( x, y ) 
Parameters px - {<OpenLayers.Pixel>|Object} An OpenLayers.Pixel or an object with a ‘x’ and ‘y’ properties.
offset:function( px )